Post by Tristan Angeles on Sept 17, 2017 11:11:10 GMT
Hi guys! We have our first update since release. For this update, we've worked on some of the bugs and minor features reported by players on the discussion boards, and some balancing tweaks.
Changelog:
- Balancing updates to food need. Food should now decrease slower with time.
- Balancing updates hygiene need. Hygiene now decreases when, eating, using toilet, walking on non floor tiles, and walking on dirty tiles.
- Separate school bell volume settings.
- New carpet,wooden and brick floor tiles.
- Players can now select what student year level when creating a classroom zone.
- Players can now select what kind of toilet when creating a toilet zone.
- Students should now only urinate on bushes when there are no toilets of the same gender.
- Workers should now be able to enter toilets regardless of gender
- Floors can now be built on top of existing floors
- Health states should now reset at end of school year
- Hotkey for zoom in and zoom out using '-' and '+' now available
- Players will now get an emergency loan up reaching negative funds
- Tables should not block characters
- Janitors should not leave dirt as they leave a tile
- All UI panels should have 100% alpha
- Layout menu renamed to blueprint
Bugs fixed:
- Fixed bug in which players experience skipping school days
- Fixed cook not collecting dishes
- Fixed cook not cooking
- Fixed cook not going to kitchen when there are no more tasks
- Fixed a bug in which blueprint outlines removed vegetation
- Fixed a bug in which walls connect with doors and object blue prints
- Fixed a bug in which funds became unlimited when starting a non sandbox game
Your current save files will still work but the game data tweaks may not take effect because the game loads the ones from the file. Some of the game tweaks are only applied to newly generated NPCs. If your save file no longer works, please report it to us together with the save file through the bug report form. We'll check it right away.
Changelog:
- Balancing updates to food need. Food should now decrease slower with time.
- Balancing updates hygiene need. Hygiene now decreases when, eating, using toilet, walking on non floor tiles, and walking on dirty tiles.
- Separate school bell volume settings.
- New carpet,wooden and brick floor tiles.
- Players can now select what student year level when creating a classroom zone.
- Players can now select what kind of toilet when creating a toilet zone.
- Students should now only urinate on bushes when there are no toilets of the same gender.
- Workers should now be able to enter toilets regardless of gender
- Floors can now be built on top of existing floors
- Health states should now reset at end of school year
- Hotkey for zoom in and zoom out using '-' and '+' now available
- Players will now get an emergency loan up reaching negative funds
- Tables should not block characters
- Janitors should not leave dirt as they leave a tile
- All UI panels should have 100% alpha
- Layout menu renamed to blueprint
Bugs fixed:
- Fixed bug in which players experience skipping school days
- Fixed cook not collecting dishes
- Fixed cook not cooking
- Fixed cook not going to kitchen when there are no more tasks
- Fixed a bug in which blueprint outlines removed vegetation
- Fixed a bug in which walls connect with doors and object blue prints
- Fixed a bug in which funds became unlimited when starting a non sandbox game
Your current save files will still work but the game data tweaks may not take effect because the game loads the ones from the file. Some of the game tweaks are only applied to newly generated NPCs. If your save file no longer works, please report it to us together with the save file through the bug report form. We'll check it right away.