Post by ryansumo on Aug 15, 2017 4:18:54 GMT
Build 16 is now ready!
Those of you on Steam should have it automatically updated. Those of you on Humble can now download build 16. Let us know if there are any issues. Happy playing!
Changelog:
WARNING: Previous saves WILL NOT WORK with this build. Sorry about that, but this will be something that will happen in general as we update the game.
The following features have been implemented in this build:
-Implemented Hotkeys for Play, Pause, Fast-forward, Faster-forward (1,2,3)
-Implemented information for unlocking grants
-Reset transferee students to 0 After they arrive
-There is now a button to open bug report form (open link to a browser)
-Player can now check the build number in settings
-Player can now view current period name next to the time
-New landscape items in the build menu
-File cabinet default will be the 'down' sprite'
-There will be no food ingredients expenses when there's no kitchen yet
- Todo list panel and icon has been moved to the right side of the screen
- Staff count and student count in top panel will now be updated
- Demolish icon has been added to the Objects Panel
- Food delivery will now only be triggered when there is a complete kitchen
- Object descriptions is now in the object info panel
-Complete zone requirements in object information panel
-New year end UI
-New audio
-Implement unassigned zone Notification
-New custom mouse pointer
-Student aggregate information will now be shown when student icon on top panel is selected
-School name will be used as the default save file. Use the previous file name if player specified one.
- Utilities can now be found in the cash flow panel
The following bugs have been fixed in this build:
-Teachers not teaching to assigned classroom when loaded from a save file
-An AssertionError was reported while trying to demolish a door that was already set to be demolished (highlighted red).
-Fix students not on their exact seats during class
-Fix lacking one student when starting a school from a save file
-Fixed When the player presses the school year start button the school year starts for the game.
However, when loading another saved file which school year hasn't started yet, the school year starts as well.
-Main Menu_Load Game: Pressing the back button in load game menu opens the settings menu
-Fix agents going back to school past school time
-Missing teacher when assigning teacher (not shown in Available Teachers Panel)
-Nutritional needs grant can't be unlocked
-Fix build dragging over a UI element should not release the drag
The following are known bugs:
- Object tabs become 'Any'
- Build showing UI on startup
- Shadow when characters are sleeping
Those of you on Steam should have it automatically updated. Those of you on Humble can now download build 16. Let us know if there are any issues. Happy playing!
Changelog:
WARNING: Previous saves WILL NOT WORK with this build. Sorry about that, but this will be something that will happen in general as we update the game.
The following features have been implemented in this build:
-Implemented Hotkeys for Play, Pause, Fast-forward, Faster-forward (1,2,3)
-Implemented information for unlocking grants
-Reset transferee students to 0 After they arrive
-There is now a button to open bug report form (open link to a browser)
-Player can now check the build number in settings
-Player can now view current period name next to the time
-New landscape items in the build menu
-File cabinet default will be the 'down' sprite'
-There will be no food ingredients expenses when there's no kitchen yet
- Todo list panel and icon has been moved to the right side of the screen
- Staff count and student count in top panel will now be updated
- Demolish icon has been added to the Objects Panel
- Food delivery will now only be triggered when there is a complete kitchen
- Object descriptions is now in the object info panel
-Complete zone requirements in object information panel
-New year end UI
-New audio
-Implement unassigned zone Notification
-New custom mouse pointer
-Student aggregate information will now be shown when student icon on top panel is selected
-School name will be used as the default save file. Use the previous file name if player specified one.
- Utilities can now be found in the cash flow panel
The following bugs have been fixed in this build:
-Teachers not teaching to assigned classroom when loaded from a save file
-An AssertionError was reported while trying to demolish a door that was already set to be demolished (highlighted red).
-Fix students not on their exact seats during class
-Fix lacking one student when starting a school from a save file
-Fixed When the player presses the school year start button the school year starts for the game.
However, when loading another saved file which school year hasn't started yet, the school year starts as well.
-Main Menu_Load Game: Pressing the back button in load game menu opens the settings menu
-Fix agents going back to school past school time
-Missing teacher when assigning teacher (not shown in Available Teachers Panel)
-Nutritional needs grant can't be unlocked
-Fix build dragging over a UI element should not release the drag
The following are known bugs:
- Object tabs become 'Any'
- Build showing UI on startup
- Shadow when characters are sleeping