Post by Tristan Angeles on Oct 1, 2017 3:59:44 GMT
Hey Everyone, Build 42 is now live and ready to download! This month we've focused heavily on bugfixing to make a better experience for you guys, so there's not so many new features in the game. In October we will be focusing on fixing a couple more bugs as well as adding some modding tools!
Features:
- Updated BGM (this is for youtbers mostly, you will no longer have any royalty/copyright issues related to the soundtrack)
- Cooks will now collect all dirty dishes at a table before moving on to the next table
- Students will now more efficiently pick out places to sit in the cafeteria
- Buildings/Objects cannot be built if it will reduce funds to less than 0
Bugs Fixed:
- Save games duplicated when saving with the same file name
- Selecting a zone from the zones tab does not display details panel sometimes
(selecting a zone should now always display the details panel)
- Trash cans facing north or south flip to opposite direction when full
(Trash cans will no longer flip the other way when they are full)
- Firing a cook while they are washing dishes will leave the sink on, and unusable by other cooks
(other cooks will now take over at the sink)
- Game runs at normal speed even if 3x speed is selected
(the selected speed should now match the speed of the game)
- Students do not advance in year level in overall student info panel
(this information should now be reflected immediately without having to restart the game)
- Enclosed workers ordered to build a door will wait for other workers to build the door instead of build the door themselves
(trapped workers will now build a door instead of waiting)
- Unable to build/place objects after a previous object in a tile is demolished
- Objects mounted on a wall remain even when the wall it is attached to is demolished
(wall mounted objects shuld now disappear along with the wall)
- Fixed issue where Layout functions are unuseable after erasing wall layout
- Zone info requirements don't fit into selection details panel
(panel has been expanded to accomodate info)
- Fixed issue where if a layout drawn in a border tile is erased, the red overlay gets stuck on clicked tile,
and all building options become unuseable.
- Pressing 'Z' should now open build menu
- Removed quarter(Q) time counter in upper panel.
- Only zones enclosed by walls are considered indoors. Every zone should be enclosed by walls. (Fixed by allowing multiple zones inside a big indoor area)
In progress
- modding tools
Features:
- Updated BGM (this is for youtbers mostly, you will no longer have any royalty/copyright issues related to the soundtrack)
- Cooks will now collect all dirty dishes at a table before moving on to the next table
- Students will now more efficiently pick out places to sit in the cafeteria
- Buildings/Objects cannot be built if it will reduce funds to less than 0
Bugs Fixed:
- Save games duplicated when saving with the same file name
- Selecting a zone from the zones tab does not display details panel sometimes
(selecting a zone should now always display the details panel)
- Trash cans facing north or south flip to opposite direction when full
(Trash cans will no longer flip the other way when they are full)
- Firing a cook while they are washing dishes will leave the sink on, and unusable by other cooks
(other cooks will now take over at the sink)
- Game runs at normal speed even if 3x speed is selected
(the selected speed should now match the speed of the game)
- Students do not advance in year level in overall student info panel
(this information should now be reflected immediately without having to restart the game)
- Enclosed workers ordered to build a door will wait for other workers to build the door instead of build the door themselves
(trapped workers will now build a door instead of waiting)
- Unable to build/place objects after a previous object in a tile is demolished
- Objects mounted on a wall remain even when the wall it is attached to is demolished
(wall mounted objects shuld now disappear along with the wall)
- Fixed issue where Layout functions are unuseable after erasing wall layout
- Zone info requirements don't fit into selection details panel
(panel has been expanded to accomodate info)
- Fixed issue where if a layout drawn in a border tile is erased, the red overlay gets stuck on clicked tile,
and all building options become unuseable.
- Pressing 'Z' should now open build menu
- Removed quarter(Q) time counter in upper panel.
- Only zones enclosed by walls are considered indoors. Every zone should be enclosed by walls. (Fixed by allowing multiple zones inside a big indoor area)
In progress
- modding tools